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Galakta
Saltfjord
English
Description
Generations before you relied on harvesting the oceans. As the 19th century comes to an end change and opportunity reach your fishing village in northern Norway. In Saltfjord you decide how your settlement will grow. Expand with new buildings send your boat out to sea engage in trade or pioneer technologies that make everyday life easier. Every choice shapes the destiny of your village.
Saltfjord is an atmospheric economic and settlement building game set in a Norwegian fishing village. While loosely inspired by dice drafting mechanisms found in Santa Maria the game has been completely redesigned expanded and enriched with original ideas. The result is a modern strategy game with strong thematic focus and meaningful decisions.
Over three rounds players draft dice to activate buildings in their settlement. These provide resources and trigger key actions such as sending out the fishing boat advancing along technology tracks completing trade orders or constructing new buildings. Each player board shows a grid and when a die is drafted all buildings in the corresponding row or column are activated. As your settlement grows each die becomes more powerful and every choice matters.
Technology tracks unlock powerful abilities including upgrades for your fishing boat and more efficient production paths. Fishing remains a central element tightly connected to planning progress and timing. Saltfjord rewards thoughtful strategy while maintaining a smooth and engaging flow of play.
With variable setup including different special abilities and end game scoring tiles Saltfjord offers high replayability. Every session tells a new story of growth adaptation and the courage to embrace change.
Shape your village harness the sea and lead Saltfjord into a new era.
Main components and key features
Strategic economic and settlement building game
Theme Norwegian fishing village in the 19th century
Dice drafting with row and column activation
Building construction trade fishing and technology
Three rounds with increasing strategic depth
High replayability through variable setup
Properties
| Boardgame Category: | Kennerspiel, Kompetitiv, Strategygame |
|---|---|
| Complexity (Scale 1-5): | 3.0 |
| Game Designer: | Kristian Amundsen Østby |
| Game Mechanism: | Dice Rolling, End Game Bonuses, Income, Open Drafting, Set Collection, Tile Placement, Variable Player Powers, Variable Set-up, Worker Placement with Dice Workers, Worker placement |
| Max. amount of players: | 4 |
| Max. duration: | 90 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 14+ |
| Optimal amount of players: | 2 |
| Spieldauer von: | 45 Minuten |
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