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Z-Man Games
Gaia Project
German
Description
and begin the race for influence and expansion across space. Every planet presents a challenge and only those who colonise and develop efficiently can lead their civilisation to dominance.
Throughout the game you construct buildings upgrade them into powerful structures and unlock new resources and actions. Six distinct research tracks allow you to shape your expansion faster more efficiently or with superior technology compared to your rivals. Every choice feeds into long term planning and demands careful timing and prioritisation.
Gaia Project thrives on exceptional variability. Asymmetric factions with individual abilities combine with changing objectives variable scoring and a modular galaxy layout. No two games ever feel the same and each new setup challenges you to rethink established strategies and explore new approaches. The experience rewards foresight precise planning and strategic consistency while remaining entirely deterministic.
As a modern expert level game Gaia Project delivers a dense strategic experience that stays fresh across countless sessions. Whether competing against others or testing yourself in the demanding Automa mode each game tells the story of a civilisation reaching for the stars.
Build your galaxy shape your people and leave your mark on the infinite void.
Main components and key features
Expert level strategic game in a science fiction setting
Fourteen asymmetric factions with unique abilities
Modular game board for high variability
Six research tracks offering diverse development paths
No randomness full control through player decisions
Solo play supported with Automa system
Contents
10 space tiles
7 double sided faction boards
1 large research board
1 scoring board
Over 120 sturdy cardboard tiles
147 detailed buildings and units
Over 300 game pieces
30 Automa and player aid cards
Properties
| Boardgame Category: | Expertenspiel, Kompetitiv, Strategie |
|---|---|
| Complexity (Scale 1-5): | 4.4 |
| Game Designer: | Helge Ostertag |
| Game Mechanism: | End Game Bonuses, Hexagon Grid, Income, Modular Board, Network and Route Building, Solitaire Game, Tags, Tech Tracks, Tech Trees, Turn Order: Pass Order, Variable Player Powers, Variable Set-up, Victory Points as a Resource |
| Max. amount of players: | 4 |
| Max. duration: | 150 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 12+ |
| Optimal amount of players: | 4 |
| Spieldauer von: | 60 Minuten |
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