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Cephalofair Games
Frosthaven
German
CHF 299.90
In stock and ready to ship
Description
The icy wind howls across frozen walls and the last outpost in the north clings to survival. Frosthaven is more than a game it is a vast journey into a ruthless world where every choice matters and every night brings new danger. Surrounded by endless winter and hostile forces on all sides a fragile settlement stands on the brink and only you can decide its fate.
As a group of wandering mercenaries you face deeply tactical cooperative battles that use no dice at all. Victory depends on planning timing and smart card play. Every encounter feels like a complex puzzle and every enemy behaves through fully automated systems that keep the pressure relentless. As you progress the branching story reacts to your decisions shaping a campaign that feels alive and personal.
Beyond combat Frosthaven offers a living settlement. Between missions you return to the outpost build structures strengthen defences and help the community survive the brutal northern seasons. The town evolves through your successes and suffers from your failures. When a character eventually retires a new hero from one of seventeen classes steps forward and the adventure continues without pause. Progress loss and hope are woven tightly together.
Frosthaven is a monumental cooperative experience for groups seeking depth commitment and meaningful consequences. The possibilities are nearly endless and the frozen north is ready to be explored.
Main components and key features
Epic cooperative campaign with tactical combat
Completely dice free system focused on strategy
Branching narrative set in a harsh fantasy world
Outpost building and community management
Seventeen playable classes with long term progression
Massive scope and exceptional replay value
Contents
138 scenarios
17 playable classes
More than 2500 cards
64 different enemy types
Dynamic modular game board
18 detailed plastic miniatures
Properties
| Boardgame Category: | Expertenspiel, Kooperativ, Strategie, Thematic |
|---|---|
| Complexity (Scale 1-5): | 4.4 |
| Game Designer: | Isaac Childres |
| Game Mechanism: | Battle Card Driven, Campaign, Campaign Game, Communication Limits, Cooperative Game, Deck, Bag, and Pool Building, Deck Construction, Grid Movement, Hand Management, Hexagon Grid, Legacy Game, Mission, Modular Board, Multi-Use Cards, Narrative Choice, Once-Per-Game Abilities, Paragraph, Scenario, Simultaneous Action Selection, Solitaire Game, Solo, Variable Player Powers |
| Max. amount of players: | 4 |
| Max. duration: | 180 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 14+ |
| Optimal amount of players: | 3 |
| Spieldauer von: | 90 Minuten |
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