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Greater Than Games, LLC
Spirit Island: Ast und Tatze
German
Description
The invaders push deeper into the island. Individually they may be weak, but united they have become relentless, unpredictable, and increasingly difficult to repel. The spirits must evolve, transform, and embrace new ways of defending their land. Branch and Claw expands the world of Spirit Island with wild beasts, dangerous plants, spreading diseases, and discord among the invaders themselves. Each element introduces new tactical layers and makes enemy behavior far less predictable.
A new event system adds dynamic twists each round, ensuring no two games unfold the same way. Meanwhile, a new colonial power arrives: France, bringing its own pressure and style of expansion to the island.
Branch and Claw raises the complexity and is designed for players who want an even deeper strategic challenge. Two new spirits join the fight, offering unique abilities and playstyles. Additional markers, cards, and scenarios enrich the ecosystem of the game and heighten the tension between the island’s magic and the invading forces.
This expansion demands both long term planning and adaptive reactions. Beasts roam, block, and threaten. Plants entangle and mislead. Diseases carve gaps into the invaders’ lines. Everything creates a living, breathing conflict between nature’s will and colonial ambition.
Important: The Spirit Island base game is required to play.
Key Components and Features:
• Invasion board extension
• 2 new spirits
• 4 scenarios
• 1 adversary panel
• 112 new cards
• 110 tokens and tiles
• 9 replacement cards
• 1 rulebook
• Dynamic event system altering enemy behavior
• New natural forces such as beasts, plants, and diseases
• Increased complexity for seasoned players
With Branch and Claw, the island transforms and strengthens. Stand with the spirits, unleash the power of nature, and show the invaders that Spirit Island will never fall undefended.
Properties
| Boardgame Category: | Expertenspiel, Kooperativ, Strategie |
|---|---|
| Complexity (Scale 1-5): | 4.2 |
| Game Designer: | R. Eric Reuss |
| Game Mechanism: | Cooperative Game, Hand Management, Modular Board, Open Drafting, Simultaneous Action Selection, Variable Player Powers |
| Max. amount of players: | 4 |
| Max. duration: | 120 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 14+ |
| Optimal amount of players: | 2 |
| Spieldauer von: | 90 Minuten |
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