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Expeditions Ironclad Edition
English
Description
The journey begins where ice silence and ancient forces collide. Expeditions Ironclad Edition takes you deep into the Siberian taiga near the Tunguska River where a mysterious meteorite crash has awakened a spreading corruption. A scientific mission led by Dr Tarkovsky seeks answers but they are not alone. Heroes of the war secretly fund their own expeditions driven by ambition curiosity and the promise of glory.
Expeditions is not a traditional sequel but a fully standalone experience with entirely new mechanisms. Still every decision carries the familiar weight of powerful machines personal ambition and strategic depth. The tone is darker more mysterious and touched by the supernatural. Each game unfolds as a tense race against rivals and against the ever growing corruption shaping the land.
At its core Expeditions is a competitive card driven engine building game of exploration. Play cards to gain power guile and unique worker abilities. Move your mech across unknown regions discover locations collect new cards and enhance your engine through items meteorites and quests. Workers are carefully deployed resources are combined and synergies emerge that grow stronger with every turn.
Yet raw power is not enough. Corruption demands bold choices and calculated risks. By mastering the balance between strength and guile you confront the darkness gain advantages and push toward victory. Every turn feels deliberate every choice reshapes the tempo of your expedition. In the end it is not speed but efficiency foresight and system mastery that define success.
The Ironclad Edition elevates the experience with uncompromising production quality and presence. Designed for players who value depth atmosphere and refined design Expeditions invites you into a world where science myth and machinery intertwine. Step into the cold claim your legacy and write your own story in the shadow of the meteorite.
Main components and key properties
• Standalone strategy game set in the Scythe universe
• Competitive card driven engine building gameplay
• Dark supernatural exploration theme in Siberia
• Control and upgrade a unique mech
• Strategic use of workers items meteorites and quests
• Exploration of modular locations with discoverable cards
• Power and guile mechanics to overcome corruption
• High replay value through variable cards and strategies
• Ironclad Edition featuring premium quality components
Properties
| Boardgame Category: | Kennerspiel, Strategygame |
|---|---|
| Complexity (Scale 1-5): | 3.0 |
| Game Designer: | Jamey Stegmaier |
| Game Mechanism: | Action Retrieval, Deck, Bag, and Pool Building, Different Worker Types, Grid Movement, Hand Management, Melding and Splaying, Modular Board, Multi-Use Cards, Solo, Tags, Variable Player Powers, Variable Set-up, Victory Points as a Resource, Worker placement |
| Max. amount of players: | 5 |
| Max. duration: | 90 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 14+ |
| Optimal amount of players: | 3 |
| Spieldauer von: | 60 Minuten |
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