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Pegasus Spiele
Endless Winter
German
Description
Ten thousand years ago North America is locked in ice and snow. The land is harsh, resources are scarce and only those tribes who plan ahead and adapt will survive. In Endless Winter you lead an early human tribe through the last ice age, guiding it from a modest hunter gatherer settlement into a powerful and prosperous society.
Every choice shapes the destiny of your people. You explore new territories, grow your population, hunt massive wildlife and raise enduring megaliths that secure your legacy. Worker placement and hand management merge seamlessly, creating a strategic experience that feels deep, coherent and richly thematic. Your cards represent tribe members and cultural advances, evolving alongside your society. Mastering their combinations is the key to long term strength.
The game unfolds across two ages, each divided into multiple rounds, with solar eclipses marking moments of reflection and transition. During these eclipses you gain income and determine the new turn order, forcing you to balance immediate gains with long term positioning. Sacred stones and towering megaliths reward early commitment and bold decisions, offering multiple paths to victory.
Endless Winter is a sophisticated strategy game that offers depth without sacrificing flow. Every session tells a unique story of survival, growth and cultural achievement. It is an experience for players who seek meaningful decisions, strong thematic immersion and a world that feels alive at every moment.
Core components and key features
• 230 cards
• 25 terrain tiles
• 1 main board
• 4 player boards
• 1 deity board
• 1 animal board
• 39 tiles
• 5 chieftain figures
• 12 settlements
• 8 tribe figures
• 40 megaliths
• 20 camps
• 4 color bases
• 16 markers
• 8 resource trackers
• 1 round tracker
• 1 rulebook
Lead your tribe through ice scarcity and ambition. Endless Winter challenges your foresight and rewards your vision. The ice age will not wait.
Properties
| Boardgame Category: | Kennerspiel, Kompetitiv, Strategie |
|---|---|
| Complexity (Scale 1-5): | 3.3 |
| Game Designer: | Stan Kordonskiy |
| Game Mechanism: | Area Majority, Deck, Bag, and Pool Building, End Game Bonuses, Hand Management, Income, Influence, Modular Board, Multi-Use Cards, Set Collection, Solitaire Game, Tech Tracks, Tech Trees, Turn Order: Auction, Variable Player Powers, Variable Set-up |
| Max. amount of players: | 4 |
| Max. duration: | 120 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 12+ |
| Optimal amount of players: | 3 |
| Spieldauer von: | 60 Minuten |
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