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Portal Games
Architekten des Westfrankenreichs
German
Description
At the close of the Carolingian era a realm in transition takes shape. Architects of the West Kingdom places you amid political tension and grand ambition. As royal architects you compete to impress your ruler protect your noble standing and transform newly claimed lands into lasting monuments. Every choice matters as buildings rise resources flow and rival plans collide.
You gather clay wood stone gold and marble recruit apprentices and deploy workers with precision. Opponents watch closely and will disrupt your progress when opportunity strikes. Moral choices accompany every turn. Shady deals promise quick gains but those who fall too far will face penalties when virtue is judged at the end. The balance between integrity and ambition defines the experience.
Victory points are earned by constructing diverse buildings and expanding the cathedral. The game remains dynamic until a set number of constructions is completed. Elegant systems deliver depth interaction and constant tension making each session feel purposeful and distinct.
Build with intent choose your path wisely and shape a legacy worthy of the crown. The West Kingdom is ready for architects of vision.
Main components and key features
Strategic worker placement and engine building
Historical theme set around 850 AD
Resource management and apprentice recruitment
Virtue system with meaningful end game impact
High player interaction and strategic variety
Solo mode and rule variants included
Recommended title on the 2019 Spiel des Jahres list
Contents
1 game board
10 black market cards
22 debt cards
11 reward cards
6 multiplier cards
40 apprentice cards
40 building cards
5 double sided player boards
1 double sided solo board
35 wooden clay resources
40 wooden wood resources
40 wooden stone resources
25 wooden gold resources
30 wooden marble resources
10 wooden player markers
100 wooden worker figures
50 silver markers
1 rulebook
1 appendix with rule variants
Properties
| Boardgame Category: | Kennerspiel, Kompetitiv, Strategie |
|---|---|
| Complexity (Scale 1-5): | 2.7 |
| Game Designer: | Shem Phillips |
| Game Mechanism: | Area Movement, Contracts, End Game Bonuses, Events, Kill Steal, Loans, Open Drafting, Solo, Static Capture, Tags, Take That, Track Movement, Variable Player Powers, Variable Set-up, Worker placement |
| Max. amount of players: | 5 |
| Max. duration: | 80 Minuten |
| Min. amount of players: | 1 |
| Minimum age: | 12+ |
| Optimal amount of players: | 4 |
| Spieldauer von: | 60 Minuten |
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